AI art is filling stakeholders inboxes with large scale, experimental concepts that look ambitious but can not  be built, priced, or sourced as rendered.
Stēgos turns these images into usable framework that avoids inaccurate bids, generates grounding BOM simulations, and provides real-time material availability checks, so specialized teams can quote with confidence and deliver on deadline.


IN A WORLD DESTROYING FEASIBILITY FOR CONVENIENCE; AI PITCHES ARE DOMINATING THE SUBMISSION INBOXES OF FABRICATORS, STAKEHOLDERS AND COLLABORATORS OF DESIGN ORIENTED INDUSTRIAL  AND PUBLIC ART PROJECTS.  THESE CONCEPTS ARE TYPICALLY UNABLE TO BE BUILT AS GENERATED, AND THEREFORE BIDDING AND MATERIAL ACQUISITION BECOMES NEARLY IMPOSSIBLE.

To combat this problem, a tool must be introduced that brings projects back to physical reality and ease the process  of reverse engineering.

The image show n is the kind of rendering sent to fabrication teams or stakeholders on a constant basis,  but does not provide  any information  needed to determine  budget, MATERIAL ESTIMATES AND MATERIAL AVAILABILITY.

Stēgos: will allow a more accurate bidding system, budget creation, Bill of material simulations,  and cross check for material availability allowing for real, grounded pricing and buildability solutions for large, time sensitive projects in the realms of industrial, specialized fabrication.